⚠️ When the Computer Gets It Wrong
It will. The question is what happens next.
🔥 Warm Up — 2 minutes
Ask: “Has a computer, a game or an app ever got something wrong about you?” Let them tell the whole story.
“Today is not about stopping mistakes. It is about what you do about them.”
🤖 The Activity — 15 minutes
Make up three things going wrong: the app says they spent money they did not spend · it blocks something completely normal · it says they saved 500 when they saved 50.
For each one ask three questions, in order: How would you notice? Who would you tell? What proof do you have?
The third one is the surprise. Proof is what the record from session 1 was for.
🧩 The Twist — 5 minutes
Now the uncomfortable version: the app insists it is right, and they cannot prove otherwise.
Ask what should happen. The answer is that a person has to be able to look, and that “the computer says so” is never the end of the conversation. Anyone who tells them otherwise is wrong — including an adult.
Fixer Badge
Knows that being wrong is normal and who to tell
Parent Notes — tap to expand
▼That automated systems fail routinely, that noticing and escalating is the real skill, and that a human must always be reachable behind a machine decision.
- How would you even notice that number was wrong?
- Who do you tell first?
- What if the grown-up says the computer must be right?
The last question matters most. A child who will push back against an adult who defers to a machine has learned something that will serve them for decades.
Reinforce here: telling a parent is always the right first step, and no real service ever asks a child to sort out a money problem by themselves or in secret.